Sourced from Riot, aggregated per patch.
Set 18 · Last updated: 24/10/2026 20:21 Vietnam time
Use the Alpha Mark to grant a Riftbeast their unique Buff
Use the Alpha Mark to grant a Riftbeast their unique Buff
Every 3 combats, your next shop is overrun with Riftbeasts.
On combat start and every 5 seconds Riftbeasts grow gaining 6% Attack Damage 6% Ability Power 6% Attack Speed +5 Armor +5 Magic Resist +50 Health +1 Mana Regen
On combat start and every 5 seconds Riftbeasts grow gaining 6% Attack Damage 6% Ability Power 6% Attack Speed +5 Armor +5 Magic Resist +50 Health +1 Mana Regen
+2 maximum team size
Gain placeable Elderwood plants.
A Stonebark Tree and a Lifebloom
A Stonebark Tree and a Lifebloom
A second Stonebark Tree and Stonebark Trees gain 200 Health
A second Stonebark Tree and Stonebark Trees gain 200 Health
and the Deepwood Protector
Plants star up to 2-star
Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain 100% more.
7% Attack Speed, 7% Ability Power
10% Attack Speed, 12% Ability Power
14% Attack Speed, 16% Ability Power
18% Attack Speed, 20% Ability Power
Innate: Adaptor abilities change depending on if their Attack Damage or Ability Power is higher. Adaptors gain Ability Power or Attack Damage, depending on which is higher.
25% OR
35% OR
50% OR
Inferno damage Burns and Wounds enemies for 3 seconds. Inferno Burns stack with other Burns.
1% Burn, 33% Wound
After combat, 1 of your shop slots without an Inferno champion ignites, rolling a champion one tier higher
After combat, 1 of your shop slots without an Inferno champion ignites, rolling a champion one tier higher
Ignite 2 shop slots, 3% Burn
Ignite 4 shop slots, 4% Burn
Your team gains 10% Ability Power. Spellweavers gain more, plus extra Ability Power whenever a Spellweaver casts an Ability.
10% Ability Power, +1% Ability Power per cast
10% Ability Power, +1% Ability Power per cast
30% Ability Power, +1% Ability Power per cast
30% Ability Power, +1% Ability Power per cast
55% Ability Power, +2% Ability Power per cast
After combat, your Wisps are empowered. Blossom champions gain Attack Damage, Ability Power, and 10% max Health.
Wisps are upgraded, 12% Attack Damage/Ability Power
Wisps are upgraded, 12% Attack Damage/Ability Power
Wisps are in every shop, 30% Attack Damage/Ability Power
Gain 4 gold after buying a Wisp, 50% Attack Damage/Ability Power
You can buy 2 Wisps per round, 55% Attack Damage/Ability Power
Having an Avatar on your bench or board transforms all other Avatars in your shop to the Trait of that Avatar. An Avatar's chosen Trait is counted twice for Trait bonuses.
Hunters gain Attack Damage. If a Hunter hasn't swapped targets for 3 seconds, they gain 10% Damage Amp.
20% Attack Damage
30% Attack Damage
45% Attack Damage
60% Attack Damage
Your strongest Alune cycles to a new phase of the moon after each cast. While the moon is at or below half full, your team gains 5% Durabilty. While above, your team gains 7% Damage Amp.
The ally on the Blackthorn hex is sacrificed before combat, granting your champions Health. Blackthorn champions gain additional stats based on the sacrifice's Role, Star Level, and Cost.
175 Health
175 Health
350 Health; Bonus is 30% stronger
600 Health; Bonus is 50% stronger
Executioners gain Precision and 15% Critical Strike Chance.
Additionally, enemies bleed for 25% bonus true damage over 3 seconds.
Bleed damage increased to 35%.
Bleed damage increased to 35%.
Your team gains Mana Regen, increased for Invokers.
1 Mana Regen | 3 Mana Regen
1 Mana Regen | 4 Mana Regen
2 Mana Regen | 6 Mana Regen
2 Mana Regen | 8 Mana Regen
Gain 1 seed when your strongest Ivern casts, plus 3 every combat. Ivern uses 5 seeds to grow a hex on your board that grants a bonus to its occupant. Seeds: 0 / 5 Current Biome:
Your team gains 120 max Health. Brawlers gain more.
25% Health
25% Health
40% Health
65% Health
At Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.
18% max Health
18% max Health
30% max Health
30% max Health
40% max Health. Gain 5% Durability while Shielded.
Drag an ally onto your strongest Taric to pair them, granting the ally powerful bonuses from Taric's Ability.
Ravagers gain 10% Omnivamp. Additionally, Ravagers deal bonus damage, doubled against units below 50% Health.
12% Bonus Damage
12% Bonus Damage
25% Bonus Damage
40% Bonus Damage
Choose one of four Primal Blessings.
Elder Dragon takes up 2 team slots and grants +2 to the Riftbeast trait.
Whenever an enemy within 3 hexes dies, your strongest Old Growth champion gains 30 permanent max Health. Current: 0
Choose a bounty. Your strongest Draven can progress on the bounty to earn its reward. Upon completing a bounty, choose another.
Your champions gain a 5% max Health shield and deal 8% bonus magic damage. Gain additional bonuses for each unique 3-star champion: 1 : Increase shield and magic damage by 1% for each 3-star. 3 : 15% Attack Speed and 12 Armor/Magic Resist 5 : Convert 40% of the bonus magic damage to true damage. 8 : Every 4 seconds of combat, a 3-star champion ascends to 4-star.
Your team gains Durability. Juggernauts gain more.
4% Durability or 20% Durability
4% Durability or 20% Durability
6% Durability or 30% Durability
6% Durability or 30% Durability
8% Durability or 42% Durability
Your team gains 10% Attack Speed. Rapidfire champions gain more on every attack, up to 10 stacks.
+% Attack Speed per Attack
+% Attack Speed per Attack
+% Attack Speed per Attack
+% Attack Speed per Attack
Flora Fatalis champions harvest enemies on takedown, gaining:
10 Mana
and grant a 7% max Health heal to the lowest Health ally.
and grant a 7% max Health heal to the lowest Health ally.
Your team's damage, healing, and shielding attracts Pixies. Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below 50% Health, they heal for each Pixie.
4.5% and 3% Heal.
4.5% and 3% Heal.
7% and 5% Heal. After attracting 7 Pixies, start attracting Golden Pixies instead which grant gold.
Your team gains 12 Armor and Magic Resist. Defenders gain more.
25
25
60
115
Gain the Big Furry Friend. Drop a Sprykin on the BFF to pick its Rider.
The Rider gains 15% Health and 15% Attack Speed
The Rider gains 15% Health and 15% Attack Speed
40% Health 35% Attack Speed, and 50% of the BFF's Ability applies to your Sprykin champions.
Caustic damage 30% Shreds and Sunders enemies for 4 seconds. Shred: Reduce Magic Resist Sunder: Reduce Armor
Your team gains 5% Durability, increased to 10% if 6 or more Zyra plants are alive.
Summoners empower their summons in different ways. Yorick: +30% Health Azir: +20% Damage Mama Beak: +45% Damage Zyra: +4 Plant Attacks
Empower Summons
Improve each effect by 50%
Monoliths gain 10 Armor and Magic Resist for each enemy targeting them.
Gather Essence by killing champions, plus more by losing player combat. Beginning at 40 Essence, choose to convert Essence to rewards or continue gathering Essence. Each reward requires increasing amounts of Essence.
2 Essence per kill, 22 Essence per loss
2 per kill, 28 per loss
3 per kill, 35 per loss
Only active while fielding 1 Rival. Rivals collect takedowns, gaining 3 if they takedown another Rival.
Only active while fielding 1 Rival. Rivals collect takedowns, gaining 3 if they takedown another Rival.