
1 gold · Range 4
Set 18 · Based on 52.216 games
Tether the current target, dealing 280/420/630 magic damage over 1.5 seconds. Then release a burst of power around them, dealing 120/180/270 magic damage to all enemies in a 1 Hex radius and 30% Slowing them for 2 seconds. Slow: Reduce Attack Speed
Highlighted numbers are per star level: 1★ / 2★ / 3★.
Stats from games featuring Karma · lower avg place is better
Most played 3-item sets · filter by items you hold
Ranked by average placement, among the builds most played on Karma.
Items Karma carried in at least 20 games · sorted by avg place
Items Karma carried in at least 20 games · sorted by avg place
After combat, your Wisps are empowered. Blossom champions gain Attack Damage, Ability Power, and 10% max Health.
Wisps are upgraded, 12% Attack Damage/Ability Power
Wisps are in every shop, 30% Attack Damage/Ability Power
Gain 4 gold after buying a Wisp, 50% Attack Damage/Ability Power
You can buy 2 Wisps per round, 55% Attack Damage/Ability Power
Wisps overflow with power, 100% Attack Damage/Ability Power
Your team gains 10% Ability Power. Spellweavers gain more, plus extra Ability Power whenever a Spellweaver casts an Ability.
10% Ability Power, +1% Ability Power per cast
30% Ability Power, +1% Ability Power per cast
55% Ability Power, +2% Ability Power per cast
Karma is in the comp but not the carry · Avg place · Top 4 rate